NVIDIA
Full TimeDesign and implement scheduling solutions in Go for AI workloads running on Kubernetes at massive scale, tackling complex optimization and distributed systems challenges. You'll need 8+ years of backend software development experience, with 4+ years of advanced Kubernetes expertise including deep knowledge of internals, CRDs, and controllers. Strong algorithmic skills, system design ability, and experience mentoring engineers are essential. The role involves code reviews, collaborating with upstream projects, and translating production feedback into improvements.
Written from this posting by Neural Jobs AI. The full description is below.
KAI-Scheduler is an open-source CNCF project focused on delivering the best scheduling experience for AI workloads on Kubernetes. Adopted by AI frontier labs, leading enterprises, and some of the largest AI infrastructure deployments in the world, KAI helps organizations efficiently run AI at scale.
KAI is designed to support any AI infrastructure—from the latest GPU and networking technologies to future hardware generations—while maximizing performance, utilization, and scalability. As a Senior Software Engineer for KAI, you will help build the future of AI scheduling in the Kubernetes ecosystem, working on challenging problems spanning workload scheduling, Kubernetes internals, and large-scale AI infrastructure.
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We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, sex, gender, gender expression, sexual orientation, age, marital status, veteran status, or disability status. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.
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NVIDIA builds the GPUs and the CUDA software stack that most modern AI is trained and served on, along with its own research in graphics, robotics and foundation models.
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