Vice President- AI, Center of Excellence
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What you’ll do
This programmer will be responsible for anything related to NPC behavior tech:
• Shared responsibility for maintaining, debugging, and improving anything related to NPC behaviors:
• Work in C++ and behavior trees, both to build AI behaviors and building user-friendly and reliable nodes.
• Have a knack for AI and game design and be very quality focused. We expect people to regularly play the game, give feedback and iterate on their own features.
• Be comfortable working closely with animators and the systems they use.
• Proactively update the AI leadership team about potentially unidentified work, such as missing features and/or performance issues and work on them.
What You Bring
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Ubisoft is a Paris-area-headquartered video game developer and publisher.
Ubisoft creates, publishes, and operates games and entertainment franchises across console, PC, mobile, subscriptions, online services, esports, film, and television.
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